utility functions for handling images along with canvas tools.

TODO: add test code within documentation. however, I'm uncertain how I would go about testing canvas/offscreencanvas features within Deno.

Interfaces

ImageCoordSpace

Type Aliases

AnyImageSource
ImageMIMEType
Base64ImageHeader
Base64ImageString
ImageBlob

Functions

getBgCanvas
getBgCtx
isBase64Image
getBase64ImageHeader
getBase64ImageMIMEType
getBase64ImageBody
constructImageBlob
constructImageData
constructImageBitmapSource
intensityBitmap
getBoundingBox
cropImageData
trimImagePadding
coordinateTransformer
randomRGBA